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Technical Artist - AAA Studio - Yorkshire, UK Posted Aug 17
Interactive selection , United Kingdom (Yorkshire)
We are looking for a Technical Artist for our current and next generation console game development. The ideal candidate will have at least 2 years in the video games industry in a similar role. A strong working knowledge of 3dsMax and Maxscript is a prerequisite.

Proactively use knowledge and experience to identify and solve problems before they affect the development team.
Implement new techniques that increase art quality and efficiency across disciplines.
Communicate solutions to art and programming teams, ability to collaborate effectively with other team disciplines.
Document and knowledge share these solutions.
Bring innovation and resolution to technical problems and challenges throughout production.
Can demonstrate creativity and technical ability within the constraints of console development.
Strong communication and organizational skills.
Effective time management skills to meet deadlines without sacrificing quality.

Experience using 3dsMax as a technical artist. Maxscript programming is a prerequisite for the role.
Thorough understanding in developing pipelines and creating efficient user interfaces.
Familiarity working and developing in a multi-platform, multi-project environment.
Experience in other scripting and programming languages (Python, C#, WPF  etc.) is a plus.
Industry experience is a requirement, having shipped title(s) on PS4, Xbox One and/or PC.
2+ years of applicable professional experience as a technical artist with knowledge of engines and art pipelines.

Ref: 3072..We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds