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Multiplayer Programmer - AAA - Denmark Posted Sep 21
Interactive Selection , Denmark (Denmark)
 
Our client are currently looking for a Network/Multiplayer Programmer to join their Multiplayer team in Copenhagen.

As a member of the Multiplayer team you will contribute to design and implement the network/multiplayer stack for the engine and for the games that needs to support multiplayer.

Your team will be responsible for the development of the network layer, working closely with the engine team to co-develop the object replication layer, collaborate with the AI/gameplay team to define and implement network aware features, workflows and setups, share responsibility with the online team to create, run and monitor our game-servers and backend infrastructure.

You Should Have:
Bachelor in Computer Science or related fields, or equivalent title
Participated in development of at least 1 shipped multiplayer game
Solid knowledge of network protocols, major APIs and libraries
Solid knowledge of some of the main multiplayer related technologies: firewall traversal, data compression and encryption, distributed algorithms, mesh topologies, objects replication, prediction models and latency compensation, anti-cheating
Solid knowledge of C/C++
Experienced in working with large existing codebases
Good written and verbal communications skills in English
A collaborative attitude
Passion for video games

It will be an advantage if you have:
Console experience (Xbox One and PS4)
Experiences with creating custom tools with C#/.NET
Cross-site working experience
Master/PhD degree in Computer Science or related fields

Ref: 3096..We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds

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