Would you like to work on one of the most ambitious games to ever be developed?
Are you an experienced Animator with 4+ years in the industry and 2+ games under your belt?
This is your opportunity to work on implementing phenomenal animations, creating key frame animations as well as working with motion capture data for in-game assets on an highly anticipated title.
Our client is a leading independent studio based in Germany, at the forefront of AAA experiences. Working on a highly anticipated title, this role is ideal if you are looking for stability, a good wage, career progression and excitement.
Why You Should Apply:
“I love the challenge. We’re being allowed the opportunity to make something incredible with an innovative vision while partnering with an excited and passionate community. When you’re doing something new, every day presents an unprecedented and thrilling challenge. It’s also a blast living every day so far into the future.”
4+ years’ professional experience as an animator in video games
Shipped (from pre-production to release) 2+ large scale, 3D titles (PC, current/next-gen consoles)
Passion for game development
Thorough understanding of animation pipelines and the processes involved from concept to implementation
Expert knowledge of Maya and other equivalent software
Ability to create fluid, smooth, realistic animations with specific demonstration of animation fundamentals
Knowledge of CryEngine
Motion Capture experience (Motionbuilder)
Knowledge of Cinematography
Experience with rigging
Interest in science-fiction genres and themes
Experience with Outsourcing and/or collaboration with external studios
Click here to apply
Please mention that you saw the job on Games Job Board