Our Client is a Polish developer based in the buzzing city of Warsaw. They are seeking a talented Lighting Artist who will be working with the environment team to define and implement final lighting for the games with artists, designers and technical team.
Creating and maintaining all lighting assets/elements within the game
Dynamic/static lighting, set-ups, character lighting, interior, plain air and cinematic/dialogue set.
Maintaining artistic model and lighting vision coherent with game vision.
Providing the lighting elements according to the production schedule.
Keeping balance between the quality of lighting and the technical requirements of the game.
Deep understanding of colour theory and a critical eye for the light, shadow and composition.
Knowledge of technical lighting techniques and terminology employed in photography, film and games.
Must possess a firm understanding of scene lighting, shader development and visual effects.
More than 3 years’ experience working in the gaming industry
Good knowledge of 3ds Max (or Maya) and Photoshop, After Effects, 3D Studio Max.
Ability to easily communicate in English.
Excellent communication skills and ability to work within a team.
Ref: 2644...We are an equal opportunities recruitment agency that values diversity and does not discriminate. We encourage clients to welcome applicants from all backgrounds