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Lead Technical Artist Wanted Unreal Studio England Posted Mar 06
Interactive Selection , United Kingdom (London)
This Unreal Game Studio based in the UK is looking for a Lead Technical Artist. 

You will:
Support Art and Tech teams.
Empower, mentor and train technical artists to advance their skills and impact on the project.
Problem solving for key production issues.
Recognising inefficiencies and pipeline issues and identifies solutions.
Enabling other team members to achieve tasks in an efficient & consistent manner.
Max, Photoshop, Houdini, Substance and in-house tools.
Creation & maintenance of documentation for Technical Art features and tools.
Liaise between Art and Engine programming teams on a daily basis to facilitate production needs
3DSMax, Photoshop, Substance Designer/Painter & Unreal Engine toolsets.
Houdini Engine Integration
3D Math functions (linear algebra & vector maths) for real time graphics.
Pixel & Vertex Shaders.

One of the following:
HLSL or GLSL, Python, MAXScript or MEL, C#.
At least one shipped titles for consoles, as Lead or Senior Technical Artist.
Use profiling tools for performance reviews and optimisations.
Creative coding frameworks.
Proven experience in toolset development life cycle from prototyping to production-ready deployment.
Solid understanding of art optimisation techniques.
Real-time game engines.
Familiarity with the creation of user-friendly tools and systems that enable artists.
Assess new trends and emerging techniques.

Ref: 2857...We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds