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Lead Render Programmer Posted Feb 01
Aardvark Swift , United Kingdom (Home)
This is your chance to join a studio who creates some of the very best racing games on the planet. They recently launched their biggest racing title to great critical acclaim and are now looking to do bigger-better-more.

Our client are now on the lookout for a remote Lead Rendering Programmer to take responsibility for the rendering team and create the best possible visuals for one of the world's leading racing sims. You'll split your time between coding and team management, to ensure deadlines are met and tasks are prioritised.


Strong C++ programmer with 5 years experience in the games industry
Excellent people management and communication skills, including tact and diplomacy
Ability to resolve conflicts and solve problems
A top-notch multitasker
Creative and innovative

Experience using DirectX
PS4 and Xbox One rending
3D space, matrices and related mathematical concepts (dot and cross products etc)
Optical effects such as spectacular reflections, Fresnel effect, diffuse lighting, and the mathematical methods they require
Real time shadowing methods, including shadow cascades, soft shadows etc
Why you should apply:

This is a rare opportunity to work on a renowned title from the comfort of your own home with a flexible schedule!

For more information about this excellent role contact Andy Jenkinson on +44 (0)1709 834777 or email andy@aswift.com

Click here to apply - Please mention that you saw the job on Games Job Board