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Lead Concept Artist - AAA - Denmark Posted Sep 20
Interactive selection , United Kingdom (Denmark)
 
We are currently looking for a full-time Lead Concept Artist to join an unannounced AAA game project. We are prepared to accept applications from the very best talent from around the world and offer relocation packages in order to secure the right candidate for this role.

As a part of the team, you will collaborate with the art director to achieve the creative vision of the project. Ongoing responsibilities include: producing concepts for locations, characters and other game assets as well as working on wrapping, marketing material, etc. You will be constantly striving for the highest possible standards of style and looks.

You will be involved in the initial design of graphics and will be collaborating with the directors, leads and individual team members. Your goal is to set new standards for style and concepts in games gaining optimal resonance within the market. 

Responsibilities:
Work with the art director to achieve the creative vision and a consistent style in the game
Establish style by creating concept artwork, asset production designs, and graphics visually describing characters, locations, props etc.
Create inspirational and trend setting storyboards, sketches, layouts and color schemes
Manage the day-to-day operations of the concept artists on the team
Work with direction creating concepts for menus, OSD, HUD and game wrapping
Create concepts and make marketing material to support the production
Work with environment artists on early 3D visualization prototypes
Assist and give feedback in the actual creation of game assets like models and shaders

What is required:
Accomplished concept artist preferably with experience of working on at least one AAA title
Excellent drawing and conceptualization skills with an ability to adapt to established styles
Understanding of fundamental illustration skills including form, composition, perspective, light and color theory
Understanding of surface texture, anatomy and architecture
Ability to respond elegantly to difficult creative changes, often late in the process
Must be capable creating diverse styles
Digital illustration skills and an advanced understanding of PhotoshopSelf-motivated towards solving creative problems
Excellent written and oral communications skills in English
A passion for video games is mandatory

It will be an advantage if you have:
Fine Art or Design Education background Experience in one or more 3D sculpting applications (Zbrush, Mudbox, 3DCoat, Sculptris …)

Ref: 3084..We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds


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