Home |  Jobs |  About |  Rate Card |  Terms |  Privacy |  Contact |  Games Tester |  Games Job News | Bookmark and Share

Interior Artist - AAA - Scotland Posted Jul 17
Interactive selection , United Kingdom (Scotland)
 

Our client are a team of motivated individuals who strive to produce amazing, industry-leading games working on some of the most successful and critically-acclaimed video games in the world.

They are now looking for an enthusiastic Interior Artist to grow their Interior Team.

The ideal candidate will possess exceptional technical 3D environment skills and the architectural/design knowledge to be able to benchmark interiors with finesse.

Collaborating with the rest of the team, you will bring cohesion to the process of generating interiors - making sure everything from the architectural details, props, set dressing, and lighting embody the concepts and art direction of the underlying game.

RESPONSIBILITIES
You will help define and request props as well as provide quality control as needed in order to fulfill set dressing requirements.
You must be aware of design requirements and technical limitations.
You will work closely with Art Direction to help develop and implement best approaches to modelling, texturing, dressing and lighting-related tasks.
You will work closely with Programmers to ensure triangle counts and texture sizes are fully optimized for target platforms while minimizing any impact on artistic integrity of assets.
You will participate in R&D of new techniques to implement into production pipeline.
You will proactively seek feedback from Lead Artist, and Creative Directors.
You will ensure that the artistic style is consistent with the defined visual style for the game.

QUALIFICATIONS
Extensive practical 3D experience and skills.
Superior 2D and 3D art skills.
Possess an in-depth knowledge of cutting edge shader techniques.
Additional education or professional experience with an emphasis in Architecture or Interior Design a plus.
Excellent compositional skills and all-around artistic expertise and flare.
Eagerness to learn new software tools and technologies.
Ability to work in a team setting, under deadlines and time constraints.
Expertise in Photoshop, 3dsmax, ZBrush or other technologies utilized in the production of game art.
Strong technical background with ability to grasp new programs and systems quickly.
Ability to work with a high degree of self-direction and motivation.
Strong communication and time management skills.
Able to prioritize and multi-task.
Creative nature with strong problem solving skills.
Passion for Games!

ADDITIONAL INFORMATION
Must provide a portfolio through a webpage or other digital media to be considered. It is important that you show working models with wireframe, textures and the finished art.

Ref: 3055..We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds

Share