This AAA studio based in Sweden is looking for a Maya character artist to work on their next pillar title.
You will have:
Developed art content for characters and contribute exceptional quality art to the game.
Worked closely with the Lead Artist to ensure the future success of art creation and to help continue their high quality.
Excellent skills in Maya, Photoshop and Z-brush or equivalent
Asset ownership through the art pipeline, from initial creation to implementation to the final product
AA or AAA game experience creating character models
Created highly unique characters based on existing concept Art
Generated textures from high poly models
A Character Art Portfolio highlighting all aspects of your skills (High & Low Poly Models, Texture pages, Renders etc.) plus knockout CV.
Ref: 3012..We are an equal opportunities recruitment agency that values diversity and does not discriminate. We encourage clients to welcome applicants from all backgrounds