Our client has an award winning AAA Franchise. The studio develops games using its proprietary technology, enabling huge open worlds filled with emergent gameplay.
We are looking for an experienced Sound Programmer generalist to work on an exciting and unique title at our Malmö Studio. You will work with some of the industry’s most exciting technology and talented individuals.
As the sound programmer you will be responsible for designing, developing and maintaining sound related systems. This will involve using our in-house sound development tools as well as the fmod middleware api and our C++ game engine code.
The ideal candidate should be a highly motivated individual who is good at communicating and working within cross-discipline teams.
Experience from sound and/or games systems development
A strong passion for sound and games
Prior experience as a sound programmer on at least one shipped title on current-gen consoles
Experience from working with fmod or other sound middlewares
Audio codec experience
Streaming / resource management
Scripting (python or similar)
Ref: 3018..We are an equal opportunities recruitment agency that values diversity and does not discriminate. We encourage clients to welcome applicants from all backgrounds