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Animation Tools Programmer - AAA - Denmark Posted Sep 21
Interactive selection , Denmark (Denmark)
 
Our client is currently looking for a programmer to join their team. We need you to help them develop a next generation animation system for their in-house engine. The engine is used by all their games, including their award winning franchise. 

Responsibilities
You’ll work closely with the animation programmers implementing the runtime part of the system (in C++), to develop the WYSIWIG editing/debugging tools (in C#) that will be used by animators and content creators to achieve their creative vision
You will also work closely with R&D engineers to experiment with novel visualization techniques and support cutting edge features

You:
Professional tools programming experience, preferably on AAA titles
Strong knowledge of C#, solid knowledge of core C++
Solid knowledge and provable experience developing UIs
Well-founded in mathematics, especially in linear algebra
Excellent written and verbal communications skills in English
Good collaboration skills and the ability to figure out what users “really” want

It will be an advantage if you have:
Understanding of content pipelines for game production
Familiar with animation and modern animation techniques (e.g. parametric blending, time warping, events-based matching, time-based scaling, motion matching)
Experience with Neural Networks and Machine Learning techniques
Master degree in Computer Science or equivalent discipline

Ref: 3094..We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds


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