
Senior Level Designer
Our client is an interactive entertainment development company based in Germany, who is dedicated to the creation of high-quality video games for PC and next generation consoles. Currently, they are in need of a Sr. Level Designer to join their studio to assist in producing innovative and exciting games
Responsibilities:
•Work with lead level designer on level design and game play ideas
•Execute level design production assignments Lead Level Designer and Creative Director in a timely fashion using the inhouse Game Design Tools
•Work on game concepts, gameplay mechanics, entity mechanics, and enemy design
•Use the inhouse level editor to implement designs, layout levels, entity creation, gameplay lightning, script events and manipulate AI behaviors
•Mentor and supervise less experienced designers to increase overall level design quality
•Assist in design documentation and in-game dialogue writing
•Coordinate with other studio groups including art and production to achieve project objectives. Provides guidance and assistance where required, and is willing to accept guidance and assistance when required.
•Shows a strong passion for making the highest quality state of the art games
•Contributes innovative and original ideas towards all aspects of game production and development
•Actively participate in team working on project by making recommendations on how to improve product quality as well as group productivity.
•Provide input to department project status meetings
•Takes initiative and is willing to expand own horizon
•Willing to accept and provide direction, work well under pressure, and handle multiple tasks
•Complete all tasks in a timely manner and to a consistent high quality standard
•Remains focused, motivated and effective on all tasks through completion
•Good communication and writing skills and create documentation where required
•Demonstrates a desire to learn and grow professionally
Requirements:
•Minimum 5 Years professional experience
•At least 2 shipped AAA titles on PC, Xbox360 or PS3
•Experience in a senior position of at least one full production cycle
•Experienced and working knowledge of design tools, techniques and methodologies
•Excellent written and spoken English
•Excited, passionate and motivated
•Must work well in a team oriented environment
•Ability to direct a team, giving guidance towards a focused goal
•Excellent organizational, communication, presentation and interpersonal skills
•Must be willing to relocate
Preferences:
•Strong communicator, able to easily present ideas and information to the team
•Understanding of game design theory, practice, pacing and mission flow
•Experience in using scripting tools including: AI, in-game interactive sequences, scenario design, etc.
•Ability to articulate a clear focused-vision to designer, artists and programmers
•Ability to challenge assumptions and bring about innovative solutions
Please contact Adrian Garrick on 0208 944 7777 or
adrian@interactiveselection.com if you are interested in this position