
Lead Designer
Australia’s largest games developer is on the hunt for talented and experienced people who share a passion for creating game. Currently, there is a need for a Lead Designer to join their Brisbane based team.
Requirements:
•Minimum four years of professional game development experience
•Minimum of one AAA PS2, Xbox, or Gamecube (or some combination thereof) title shipped in Lead Design role
Lead Responsibilities:
•Maintain a full understanding of the project requirements, and continually work with the Producer to ensure completion within schedule/milestones
•Work with the Producer/Publisher to establish, maintain and implement the vision for the game
•Produce and effectively communicate all required design-specific documentation for the project, including the General Design Document, product-specific material, level-maps or similar graphic representations for the design, detailed character and asset profiles,
•Work closely with the Producer and Publisher to establish, clarify, determine and represent scope and vision
•Liaise with the Producer, project team and Quality Assurance department to ensure that the product meets the desired levels of quality in gameplay and design
General Responsibilities:
•Provide focus on the game's core mechanics and fun, involving and rewarding game play
•Liaise directly with the Lead Artist and Lead Programmer to represent the vision and design specifications for the product
•Manage and provide direction, motivation and leadership to the project’s design team
•Ensure that design has considered all aspects and requirements for continuity, connectivity, objectives and thematic style
•Ensure that QA feedback on gameplay is incorporated into the design (ie non-bug issues like gameplay balance etc)
•Ensure that Focus Testing feedback is examined and incorporated into the design
•Ensure that personal work is meeting all standards (checking work, check-in procedures, build checklists etc)
•Perform additional tasks as requested
Skills, Knowledge and Experience:
•Strong background in game design, with exceptional knowledge of the discipline
•Professional writing skills; able to write extensive documentation of all types
•Strong verbal and communication skills
•Able to talk easily with designers with different specialisations as well as programmers and artists
•Able to understand the tools the design team uses and able to assist others in learning them
•Extensive knowledge of games both past and present
•Intense creativity and a passion to innovate, going above and beyond existing game designs and advancing the medium.
•Able to take direction.
Please contact Anne Marie +61 39699 9441 or
annemarie@interactiveselection.com if you are interested in this position.